Prototype before production
A clickable build in real hands early, so the expensive misunderstandings surface while they are still cheap to fix.
React Native and native iOS and Android builds, with offline behaviour, release pipelines and store submission handled properly rather than discovered at launch.
A clickable build in real hands early, so the expensive misunderstandings surface while they are still cheap to fix.
Local persistence and conflict resolution, because mobile users lose signal in lifts, basements and car parks.
Signed builds to TestFlight and Play internal testing on every merge. Releases stop being an event.
Listings, screenshots, privacy declarations and review responses. We have argued with app reviewers before.
Core loop, platform choice and the smallest version worth shipping to real users.
Interactive build tested with actual users before production code is committed.
Two-week increments on device, with analytics and crash reporting from the first build.
Store submission, staged rollout and post-launch monitoring on crash rate and retention.
React Native covers the large majority of business apps well and lets one team ship both platforms, which usually means faster releases and lower long-term cost. Native earns its keep when you are leaning hard on platform-specific capability: sustained background processing, advanced camera or AR work, or heavy on-device computation.
A focused first release with authentication, a core workflow and a backend typically runs from the low tens of thousands. Marketplaces, real-time features, payments and complex offline sync push it higher. We scope in phases so you can ship and validate before committing the full budget.
Yes, and mobile genuinely needs it: iOS and Android ship breaking OS updates annually, and stores enforce SDK deadlines. Maintenance covers OS compatibility, dependency and security updates, store policy changes, and crash triage.
Bring your vision. We’ll bring the design, technology, and a team that cares what happens next.